Please use this identifier to cite or link to this item: https://rda.sliit.lk/handle/123456789/1356
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dc.contributor.authorSomakeerthi, D.C.S.-
dc.contributor.authorDe Silva, G. W. I.U.-
dc.contributor.authorDe Silva, L.D.T.-
dc.contributor.authorChandrasiri, S.-
dc.contributor.authorJoseph, J.K.-
dc.date.accessioned2022-02-23T03:39:35Z-
dc.date.available2022-02-23T03:39:35Z-
dc.date.issued2020-12-10-
dc.identifier.issn978-1-7281-8412-8-
dc.identifier.urihttp://rda.sliit.lk/handle/123456789/1356-
dc.description.abstractBiology is a conventionally struggling subject to learn from both high school and college students due to its complexity. Students are used to learning Biology from various methods such as reading textbooks, attending lectures. Biology is based on more practical and most of the schools not available proper lab facilities, anatomic structures, and resources to learn the module easily. And teachers who teach the module face a considerable number of issues when delivering the concepts. Some of them face unavailability of teaching aids, time-consuming, lack of lecture materials. Apart from that, the nature of the topic and the teaching style are the main learning problems faced by the students. Therefore, students do not learn the concepts perfectly and interest in the module has been reduced day by day. To overcome these difficulties “Amazon Biology,” mobile application has been proposed. The application consists of three major modules including image processing for the plant classification, augmented reality for human anatomy, and gamification. The proposed application has used the techniques in augmented reality and game-based learning. The developed system delivers nearly 85% level of accuracy and provides more advantages for students. They are effective and efficient learning, teaching via visual materials, and practical.en_US
dc.language.isoenen_US
dc.publisher2020 2nd International Conference on Advancements in Computing (ICAC), SLIITen_US
dc.subjectAugment realityen_US
dc.subjectImage processingen_US
dc.subjectGamificationen_US
dc.subjectBiologyen_US
dc.subjectmobile applicationen_US
dc.titleAmazon Biology: An Augmented Reality-Based E-Book for Biologyen_US
dc.typeArticleen_US
dc.identifier.doi10.1109/ICAC51239.2020.9357165en_US
Appears in Collections:2nd International Conference on Advancements in Computing (ICAC) | 2020
Department of Information Technology-Scopes
Research Papers - IEEE
Research Publications -Dept of Information Technology

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