SLIIT International Conference on Engineering and Technology [SICET]

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SLIIT International Conference on Engineering and Technology is organized by the Faculty of Engineering. SICET welcomes submissions from various disciplines, focusing on emerging trends in Engineering, Technology, and Applied and Natural Sciences. The conference will encompass research in theory, practical applications, and education. This event offers a unique platform for academics, student researchers, and industry practitioners to present innovative ideas and engage with professionals from diverse engineering fields

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    PublicationOpen Access
    Highly Efficient 3D Object Transmission System for HTC Services in 6G Networks
    (Faculty of Engineering, 2025-09-09) Svechnikov, D; Volkov, A; Marochkina, A; Muthanna, A; Kouhceryavy, A
    In recent years, advancements in technology have brought forth a new frontier in visual communication. Holography is a technique that captures and reproduces threedimensional (3D) images with an unprecedented level of realism and depth, has emerged as a groundbreaking method for conveying visual information. Unlike traditional images and videos, holography recreates scenes with full parallax, enabling viewers to perceive objects from various angles. The transmission of holographic images presents both exciting possibilities and unique challenges. To this end, this article conducts a comparative analysis of a previously developed application system for transmitting dynamic 3D human movements with a ready-made solution for transmitting 2D video streams in order to provide conference calling services. The network characteristics of the systems were collected and compared. The opportunities that programs currently provide and will provide in the future are examined.
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    PublicationOpen Access
    Keynote 02: Triple Play: AI, MV, and HTC
    (Faculty of Engineering, 2025-09-09) Koucheryavy, A.
    At the beginning of the 21st century, with the convergence of communication networks, the term Triple Play, which included voice, video, and data services, became a popular term for the provision of services by next-generation networks. At that time, this approach meant the unity of the convergent network and the universality of the services provided to the user.Now, about a quarter of a century after that time, the development of communication networks is taking place in the direction of creating various kinds of universes based on artificial intelligence technologies. Even urban universes have appeared as a development of smart cities. At the same time, the design Artificial Intelligence (AI) plus Metaverse (MV) was considered quite popular for some time. At the global standardization symposium in New Delhi in October 2024 during WTSA-24, it was proposed to supplement this dual with a holographic type of communications (HTC). This was necessary because there is a fairly widespread opinion that society will become holographic by 2030. This proposal was made by the ITUT Focus Group Leader Richard Lee in 2018 at the first meeting of the focus group. Considering the great potential of holographic universes and the development of technologies in the field of providing holographic telepresence services, it seems useful to use the triune design of AI + MV + HTC at present. The report further discusses the development of artificial intelligence in the field of communication networks, the transformation of metauniverses into holographic network universes (HolNetVerse), work in the field of creating various terminals for holographic interactions and implementing telepresence services, the creation of holographic universities, the creation of holographic cities using the example of St. Petersburg, the development of a telepresence suit with parametric feedback, the capabilities of such telepresence suits together with a network universe for remote rehabilitation of patients using the example of recovery for children with upper limb injuries. All these applications show how effective the use of the new Triple Play AI + MV + HTC can be.