Publication: An interactive framework for image annotation through gaming
Type:
Article
Date
2010-03-29
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
acm.org
Abstract
Image indexing is one of the most difficult challenges facing the
computer vision community. Addressing this issue, we designed an
innovative approach to obtain an accurate label for images by
taking into account the social aspects of human-based
computation. The proposed approach is highly discriminative in
comparison to an ordinary content-based image retrieval (CBIR)
paradigm. It aims at what millions of individual gamers are
enthusiastic to do, to enjoy themselves within a social competitive
environment. It is achieved by setting the focus of the system on
the social aspects of the gaming environment, which involves a
widely distributed network of human players. Furthermore, this
framework integrates a number of different algorithms that are
commonly found in image processing and game theoretic
approaches to obtain an accurate label. As a result, the framework
is able to assign (or derive) accurate tags for images by eliminating
annotations made by a less-rational (cheater) player. The
performance analysis of this framework has been evaluated with a
group of 10 game players. The result shows that the proposed
approach is capable of obtaining a good annotation through a small
number of game players.
Description
Keywords
Semantic annotation, Interactive gaming, Human computation, MPEG-7 features and object recognition.
