Publication: A gamified learning tool for sri lankan primary schools
DOI
Type:
Article
Date
2014-09-26
Journal Title
Journal ISSN
Volume Title
Publisher
SLIIT
Abstract
One of the critical problems in primary education sector particularly in Sri Lanka is inadequate resources for children
who has special needs and Attention Deficit-Hyperactivity Disorder (ADHD) is a commonly observed among primary level children
with symptoms like inabilities to pay attention and to stay on task. Such children are less interested in mathematics and have
problems in learning the subject. To overcome above difficulties, the need for easy to use and effective learning aids has become vital
and this research investigates on a possible way to support them using gamified learning infrastructure. ‘Gamified Learning
Environment for the Children with Special Needs in Primary Schools’ is a learning tool that improves children’s attitude towards
mathematics in an interactive manner and the performance of children with learning difficulties. It comes with a gamified
architecture with an interactive background, attractive graphics, colours, images and sounds. This system is designed as a web based
learning environment that facilitates effective learning of mathematical concepts and badges, medals and rewards are distributed
considering their achievements as a motivation technique. The intention of this automated tool is to deliver a user friendly automated
learning tool grounded with proven effective pedagogy for affordable cost.
Description
Keywords
Gamified Learning, Attention Deficit Hyperactivity Disorder, Primary Education, Learning Technologies, Graphical User Interface
