Publication: Keynote 02: Triple Play: AI, MV, and HTC
Type:
Conference Paper
Date
2025-09-09
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Faculty of Engineering
Abstract
At the beginning of the 21st century, with the convergence of communication networks, the term Triple Play, which included voice, video, and data services, became a popular term for the
provision of services by next-generation networks. At that time, this approach meant the unity of the convergent network and the universality of the services provided to the user.Now, about a quarter of a
century after that time, the development of communication networks is taking place in the direction of creating various kinds of universes based on artificial intelligence technologies. Even urban universes
have appeared as a development of smart cities. At the same time, the design Artificial Intelligence (AI) plus Metaverse (MV) was considered quite popular for some time. At the global standardization
symposium in New Delhi in October 2024 during WTSA-24, it was proposed to supplement this dual with a holographic type of communications (HTC). This was necessary because there is a fairly
widespread opinion that society will become holographic by 2030. This proposal was made by the ITUT Focus Group Leader Richard Lee in 2018 at the first meeting of the focus group. Considering the
great potential of holographic universes and the development of technologies in the field of providing holographic telepresence services, it seems useful to use the triune design of AI + MV + HTC at present.
The report further discusses the development of artificial intelligence in the field of communication networks, the transformation of metauniverses into holographic network universes
(HolNetVerse), work in the field of creating various terminals for holographic interactions and implementing telepresence services, the creation of holographic universities, the creation of holographic
cities using the example of St. Petersburg, the development of a telepresence suit with parametric feedback, the capabilities of such telepresence suits together with a network universe for remote
rehabilitation of patients using the example of recovery for children with upper limb injuries. All these applications show how effective the use of the new Triple Play AI + MV + HTC can be.
Description
Keywords
Triple Play, AI, MV, HTC
