Browsing by Author "Uddin, S"
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Publication Open Access Evolutionary stable strategies in networked games: the influence of topology(Journal of Artificial Intelligence and Soft Computing Research, 2015-04-01) Kasthurirathna, D; Piraveenan, M; Uddin, SEvolutionary game theory is used to model the evolution of competing strategies in a population of players. Evolutionary stability of a strategy is a dynamic equilibrium, in which any competing mutated strategy would be wiped out from a population. If a strategy is weak evolutionarily stable, the competing strategy may manage to survive within the network. Understanding the network-related factors that affect the evolutionary stability of a strategy would be critical in making accurate predictions about the behaviour of a strategy in a real-world strategic decision making environment. In this work, we evaluate the effect of network topology on the evolutionary stability of a strategy. We focus on two well-known strategies known as the Zero-determinant strategy and the Pavlov strategy. Zero-determinant strategies have been shown to be evolutionarily unstable in a well-mixed population of players. We identify that the Zero-determinant strategy may survive, and may even dominate in a population of players connected through a non-homogeneous network. We introduce the concept of ‘topological stability’ to denote this phenomenon. We argue that not only the network topology, but also the evolutionary process applied and the initial distribution of strategies are critical in determining the evolutionary stability of strategies. Further, we observe that topological stability could affect other well-known strategies as well, such as the general cooperator strategy and the cooperator strategy. Our observations suggest that the variation of evolutionary stability due to topological stability of strategies may be more prevalent in the social context of strategic evolution, in comparison to the biological context.Publication Embargo Modeling networked systems using the topologically distributed bounded rationality framework(Wiley Online Library, 2016-11) Kasthurirathna, D; Piraveenan, M; Uddin, SIn networked systems research, game theory is increasingly used to model a number of scenarios where distributed decision making takes place in a competitive environment. These scenarios include peer-to-peer network formation and routing, computer security level allocation, and TCP congestion control. It has been shown, however, that such modeling has met with limited success in capturing the real-world behavior of computing systems. One of the main reasons for this drawback is that, whereas classical game theory assumes perfect rationality of players, real world entities in such settings have limited information, and cognitive ability which hinders their decision making. Meanwhile, new bounded rationality models have been proposed in networked game theory which take into account the topology of the network. In this article, we demonstrate that game-theoretic modeling of computing systems would be much more accurate if a topologically distributed bounded rationality model is used. In particular, we consider (a) link formation on peer-to-peer overlay networks (b) assigning security levels to computers in computer networks (c) routing in peer-to-peer overlay networks, and show that in each of these scenarios, the accuracy of the modeling improves very significantly when topological models of bounded rationality are applied in the modeling process. Our results indicate that it is possible to use game theory to model competitive scenarios in networked systems in a way that closely reflects real world behavior, topology, and dynamics of such systems. © 2016 Wiley Periodicals, Inc. Complexity 21: 123-137, 2016Publication Open Access Optimisation of strategy placements for public good in complex networks(acm.org, 2014-08-04) Kasthurirathna, D; Nguyen, H; Piraveenan, M; Uddin, S; Senanayake, UGame theory has long been used to model cognitive decision making in societies. While traditional game theoretic modelling has focussed on well-mixed populations, recent research has suggested that the topological structure of social networks play an important part in the dynamic behaviour of social systems. Any agent or person playing a game employs a strategy (pure or mixed) to optimise pay-off. Previous studies have analysed how selfish agents can optimise their payoffs by choosing particular strategies within a social network model. In this paper we ask the question that, if agents were to work towards the common goal of increasing the public good (that is, the total network utility), what strategies they should adapt within the context of a heterogeneous network. We consider a number of classical and recently demonstrated game theoretic strategies, including cooperation, defection, general cooperation, Pavlov, and zero-determinant strategies, and compare them pairwise. We use the Iterative Prisoners Dilemma game simulated on scale-free networks, and use a genetic-algorithmic approach to investigate what optimal placement patterns evolve in terms of strategy. In particular, we ask the question that, given a pair of strategies are present in a network, which strategy should be adopted by the hubs (highly connected people), for the overall betterment of society (high network utility). We find that cooperation as opposed to defection, Pavlov as opposed to general cooperator, general cooperator as opposed to zero-determinant, and pavlov as opposed to zero-determinant, strategies will be adopted by the hubs, for the overall increased utility of the network. The results are interesting, since given a scenario where certain individuals are only capable of implementing certain strategies, the results give a blueprint on where they should be placed in a complex network for the overall benefit of the society.Publication Embargo Quantifying encircling behaviour in complex networks(IEEE, 2013-04-16) Piraveenan, M; Uddin, S; Chung, K. S. K; Kasthurirathna, DIn this paper, we explore the effect of encircling behaviour on the topology of complex networks. We introduce the concept of topological encircling, which we define as an attacker making links to neighbours of a victim with the ultimate aim of undermining that victim. We introduce metrics to quantify topological encircling in complex networks, both at the network level and node pair (link) level. Using synthesized networks, we demonstrate that our measures are able to distinguish intentional topological encircling from preferential mixing. We discuss the potential utility of our measures and future research directions.
