7th International Conference on Advancements in Computing [ICAC] 2025

Permanent URI for this collectionhttps://rda.sliit.lk/handle/123456789/5302

Browse

Search Results

Now showing 1 - 2 of 2
  • Thumbnail Image
    ItemEmbargo
    Adaptive Video Game Content Generation through Player Centered Modeling
    (Institute of Electrical and Electronics Engineers Inc., 2025-12-09) Hapuarachchi H.A.R.S; Herath H.M.N.R; Kaveesha B.G.S; Deheragoda D.M.L.M; Rathnayake, S; Chamara, D
    This research introduces a novel, integrated AI system for Adaptive Video Game Content Generation Through Player Centered Modeling, designed to overcome the limitations of conventional static game mechanics by dynamically modifying gameplay elements (levels, quests, music, and enemy behavior) in real-time based on player biometric and behavioral data. Key contributions include the Personalized Quest Generation System, where the CatBoost model performed well in predicting player engagement, and shifting to the YOLO11X-CLS classification model substantially reduced computational lag for real-time emotional adaptation. For Level Generation, the implementation of a bootstrapping methodology during DCGAN training enabled continued refinement, resulting in lower Symmetry Error and Block Diversity Error, while the Intelligent Enemy Agent, trained using Dueling DQN, demonstrated a clear upward trend in Mean Rewards, successfully generalizing learned pursuit strategies to a real-time environment. Despite these successes, limitations include potential mild overfitting in the emotion recognition model, evidenced by a slight increase in validation loss after 20 epochs, and the CNN used for dynamic music adjustment struggled with low-resolution webcam inputs, leading to occasional minor misclassifications and slight delays in music transitions when multiple biometric parameters changed simultaneously.
  • Thumbnail Image
    ItemEmbargo
    Human-Ai Cooperative Driving Through Emotion-Aware Decision Making and Driver Personalization
    (Institute of Electrical and Electronics Engineers, 2025-12-09) Wickramasuriya L.H.N.Y; Rathnayaka D.B; Walpalage J.V.; Rathnayake, S
    Conventional in-vehicle safety systems often neglect real-time emotional monitoring, prediction, and passenger influence, leading to reactive rather than proactive interventions. This paper presents an emotion-aware cooperative driving system that combines facial emotion recognition, time-series emotion forecasting, and personalized music-based regulation. The system detects both driver and front-seat passenger emotions through a Vision Transformer (ViT) model, while a time-series model anticipates the driver's upcoming emotional state. A prioritization algorithm ensures driver emotions hold precedence, with passenger states considered when the driver is stable. Based on this prioritized emotional context, the system regulates the in-cabin atmosphere using music recommendations drawn from the driver's preferred artists via the Spotify API. Experimental results show robust real-time emotion classification (86.4% validation accuracy), proactive forecasting (81.6% predictive accuracy), and improved driver acceptance due to personalization. The proposed framework advances intelligent transportation by shifting from static monitoring toward predictive, human-centered, and non-intrusive emotional regulation, thereby enhancing both safety and user comfort.