Research Publications Authored by SLIIT Staff

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This collection includes all SLIIT staff publications presented at external conferences and published in external journals. The materials are organized by faculty to facilitate easy retrieval.

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    Peer Learning – An Interactive and Collaborative E-Learning Application for College Students
    (IEEE, 2022-12-26) Sirithunga, H. A. P. M.; Deshan, B. G. S; Sigera, P. H. D; Udagedara, P.Y; Samarakoon, U; Kumari, S
    Since the start of the COVID-19 epidemic in 2020, the entire educational system has been challenging and Sri Lanka economic crisis, but this is especially effect for students who are now enrolled. This developmental milestone is reached when adolescents begin to assume responsibilities and acquire leadership skills through participation in a range of team activities. It is easiest to gain experience working in a group setting while still in school. Nevertheless, given the current stage of the Sri Lanka economic crisis, students will face a range of challenges. They are incapable of participating in group activities that are relevant to the subjects they teach, and, as previously indicated, enhancing their leadership skills, which is particularly problematic when working with students. The “Peer Learning” solution is a web-based application that supports students in enhancing their collaborative learning skills. Through the system, students have the opportunity to study a variety of collaborative tasks, which improves their educational and interpersonal abilities. In addition, professors can share their knowledge with students by personalizing questions, posting films, and demonstrating figures. Students can easily comprehend the system’s operation due to its user-friendly design, which enables advanced technological methods for monitoring and guiding students’ activities simultaneously.
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    An Interactive E-Learning Tool
    (IEEE, 2022-07-18) Kodagoda, D. G; Ishara, K.G.R.U; Kumara, R. M. R. P; Dilshan, W. A. D.T; Weerasinghe, L; Premadasa, N
    Use of E-learning systems has surged immensely during the Covid-19 pandemic, which started around 2020. This research specifically conducted to introduce novel features with the purpose of enhancing traditional E Learning platforms. The suggested features are namely, avoid unauthorized users from accessing private video sessions using face recognition, manipulating 3D objects by hand gestures, analyzing student’s attention using face landmarks, smart QAs using voice recognitions. These features will provide not only an enhancement for e-Learning platforms but also it will improve user experience, efficiency, and effectiveness of current tools up to a certain distinguishable level.
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    Interactive Game Application for Garbage Disposal using Image Processing and Location Based Services
    (IEEE, 2018-12-21) Nanayakkara, P; Rathnaweera, T; Weerasingha, S; Pieris, Y
    Waste disposal is one of the major contemporary topics which is being discussed globally. The main reason for this issue to have such prominence is due to the fact that people are not aware how far-reaching this topic has become. In this paper we propose ScrapWrap, an interactive game for garbage disposal where the main objective is to make people aware how imperative it is to dispose garbage and assist people to have a change of attitude towards this complication. In Scrapwrap, people will be awarded considering several facts such as for notifying littered areas, for cleaning the area, for verifying the cleaned area, and for arranging cleaning campaigns. A chat-based community is created within ScrapWrap so that players could interact with each other, and this strategy is useful when arranging campaigns or scavenger hunt activities to clean the waste. An assistive chat bot is introduced to solve the problems a player might have, and to remind the event details and guide the player throughout the game flawlessly. The long-term goal of introducing Scrapwrap is to let people be aware of the importance of garbage disposal in an interactive manner and to improve the cleanliness of the surroundings.