Faculty of Computing
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Publication Embargo Simulation of the Influence of environmental factors related to Greenhouses using Augmented Reality(IEEE, 2019-12-05) Shaleendra, T; Wishvamali, B. T; Gunarathne, N; Hareendran, S; Abeygunawardhana, P. K. WWith the vast growth of the population, increased production of agricultural products is necessary. Although the amount of land available for agriculture is limited, the demand for food products based on agriculture is expanding. The Organic food supply is scarce in the current food market; hence, their retail prices are higher than the other agricultural products which were produced with the use of pesticides. In this context, Greenhouse production is widely used all over the world with minimal pesticides and weedicides including Sri Lanka. Automated Greenhouses can be used to increase production with a minimum amount of human labor. With less use of human hours, it will produce more harvest than conventional Greenhouses which need constant human attention and care. The installation of automated Greenhouses is costly although their long-term benefits are higher than a conventional one. For this reason, introducing the concept to cultivators would be difficult, as they are reluctant to invest their money on unfamiliar technology. There is a hesitance to embrace technology since they don't have the first-hand experience in operating an automated Greenhouse. Therefore, in this paper, we present a simulated model of automated Greenhouse using Augmented reality, through which a client can visually experience the workings of IoT Greenhouse based on theoretical models beforehand to make an informed decision to invest in automated Greenhouses.Publication Embargo Augmented Reality Based Smart Supermarket System with Indoor Navigation using Beacon Technology (Easy Shopping Android Mobile App)(IEEE, 2018-12-21) Jayananda, P. V. K; Seneviratne, D. H. D; Abeygunawardhana, P. K. W; Dodampege, L. N; Lakshani, A. M. BAugmented reality (AR) applications have recently become popular on modern smartphones. We explore the effectiveness of this mobile AR technology in the context of grocery shopping, in particular as a means to assist shoppers in navigating to the desired products and making healthier and beneficial decisions as they decide which grocery products to buy and even do shopping while staying at home. A supermarket is a customer base premises; means the customer is the one who decides what he is going to purchase and the customer satisfaction may be crucial. In-house shopping in supermarkets has earned popularity among majority of the customers and at the same time most of the customers looking for remote shopping which they can do get the shopping experience just sitting at home. Shopping malls has combined with the IT industry and create more innovative and creative apps, which are beneficial for both the customer and seller parties. So, the main objective of this work is to design a fully functional mobile application that has an innovative positioning and navigation system using AR core technology and Augmented Reality. The other major parts of this application are customer base shopping list handling, personalized recommendations by object detection using AR and remote shopping. Overall the scope of study involves research on AR core technology, Augmented Reality and other additional technologies. The idea of this work can be broadly applied to mobile devices such as mobile phones as an added physical shopping mall functionality using above mention technologies. The proposed Easy Shopping android based mobile app has been tested at the KEELS supermarket in Sri Lanka.
