AI-Driven 3D Avatar Framework for Sign Language Translation and Gesture Representation

dc.contributor.authorEdirisinghe E.A.M.N
dc.contributor.authorSiriwardena A.H.C.D.
dc.contributor.authorRathnayake R.G.H.M
dc.contributor.authorSarathchandra H.M.S.D
dc.contributor.authorJayakody, A
dc.contributor.authorWijesiri, P
dc.date.accessioned2026-11-04T10:16:21Z
dc.date.issued2025-12-09
dc.description.abstractThe communication gap between Deaf and Hard-of-Hearing (DHH) communities and mainstream multimedia platforms remains a critical accessibility challenge. Conventional solutions such as subtitles fail to capture the expressiveness, gestures, and finger movements intrinsic to sign language. Existing AI-based avatar systems further suffer from incomplete hand articulation, unnatural body rotations, and desynchronized playback, limiting their realism and effectiveness. To address these challenges, this research introduces AuralFlix, an AI-driven framework that translates spoken or textual content into naturalistic 3D avatar animations for sign language representation. The system integrates MMPose-based pose estimation to capture full-body and hand keypoints, which are mapped to a Mixamo-compatible skeleton in Blender using quaternion-based animation. A custom animation correction pipeline minimizes rotational artifacts, improves finger articulation, and synchronizes the generated motion with video playback through a dedicated multimedia player. Experimental evaluation demonstrates an average positional accuracy of 3.5 mm and rotational error below 3°, achieving approximately 20% improvement in gesture fidelity compared to baseline markerless animation systems. The proposed framework provides a scalable, low-cost, and expressive accessibility solution that enhances digital communication for the DHH community.
dc.identifier.citationE. E. A. M. N, S. A. H. C. D, R. R. G. H. M, S. H. M. S. D, A. Jayakody and P. Wijesiri, "AI-Driven 3D Avatar Framework for Sign Language Translation and Gesture Representation," 2025 7th International Conference on Advancements in Computing (ICAC), Colombo, Sri Lanka, 2025, pp. 1-6, doi: 10.1109/ICAC69156.2025.11361434.
dc.identifier.doidoi: 10.1109/ICAC69156.2025.11361434.
dc.identifier.isbn979-833156222-9
dc.identifier.urihttps://rda.sliit.lk/handle/123456789/5419
dc.language.isoen
dc.publisherInstitute of Electrical and Electronics Engineers Inc.
dc.relation.ispartofseriesICAC 2025 - 7th International Conference on Advancements in Computing: The Future of Computing; AI, Quantum, and Beyond
dc.subject3D Avatar Animation
dc.subjectDeaf Accessibility
dc.subjectMotion Capture
dc.subjectPose Estimation
dc.subjectSign Language Translation
dc.titleAI-Driven 3D Avatar Framework for Sign Language Translation and Gesture Representation
dc.typeConference Paper

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