Department of Information Technology-Scopes

Permanent URI for this collectionhttps://rda.sliit.lk/handle/123456789/2227

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    Smart Exam Evaluator for Object-Oriented Programming Modules
    (2020 2nd International Conference on Advancements in Computing (ICAC), SLIIT, 2020-12-10) Wickramasinghe, M.L.; Wijethunga, H.P.; Yapa, S.R.; Vishwajith, D.M.D.; Samaratunge Arachchillage, U.S.S.; Amarasena, N.
    Worldwide educators considered that, automate the evaluation of programming language-based exams is a more challenging task due to its complexity and the diversity of solutions implemented by students. This research investigates and provides insight into the applicability and development of a java based online exam evaluator as a solution to traditional onerous manual exam assessment methodology. The proposed system allows students to take online exams in Java for an implemented source code in a practical exam, automatically reporting the results to the administrator simultaneously. Accordingly, this research examines existing methods, identifies their limitations, and explores the significance of introducing a smart object-oriented program-based exam evaluator as a solution. This method minimizes all human errors and makes the system more efficient. An automated answer checker checks and marks are given as human-counterpart and generate a report with possible suggestions for improvement of the answer scripts and generate a classification report to predict the student’s final exam marks. This software application uses a Knowledge base, Abstract Syntax tree (AST), ANTLR, Image processing, and Machine Learning (ML) as key technologies. The proposed system gains a higher accuracy of 95% as performed by a separate human-counterpart. These results show a high level of accuracy and automate marking is the major emphasis to save human evaluation effort and maximize productivity.
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    Science Zone : An Augmented Reality based Mobile Application for Science
    (2020 2nd International Conference on Advancements in Computing (ICAC), SLIIT, 2020-12-10) De Silva, W.; Naranpanawa, P.; Hettihewa, U.; Liyanage, P.; Samarakoon, U.; Amarasena, N.
    In recent years, technology has rapidly developed, and it has provided many technological advancements for the field of education with an attempt to improve and overcome its limitations. Augmented Reality is among these latest technologies which support to improve learning environment around the world. It can bring education to a new level which can help students in many significant ways. In Sri Lanka, augmented reality is rarely been used for the purpose of educational enhancements. Therefore, it was decided to develop an augmented reality embedded mobile application for the G.C.E Ordinary Level Students in order to make it easy for them to learn Science with more enthusiasm and interest. This research has been used marker-based approach to transmit images or objects in the text book into the real-world scenes in order to create a more productive learning environment for the students. The first version of the application covers four main areas in the Science curriculum, such as; Preparation of Acids, Human Anatomy, Organization of Plants and Biosphere Cycles. Feedback for the application was taken from randomly selected ten science teachers and twenty grade eleven students and accordingly the application was further developed. Their feedback proves that the application would satisfy the common requirements of students, and it would be an immense support in scoring good results for science.